

" The Council "
Council Head--- Miss Jess
This is a War game you will be attacked, if that will hurt your feelers, this is not your game. Is chosen by the players and voted in, they help govern the actual rules. The player and the staff will both plead the case before the Council, and Ultimately the Council will have a say along with staff. If they cannot agree then worst case scenario the fate will be decided by a vote between Staff, The Council, The Player Poll, and Head Admin, with the Owner breaking a tie.

The Laws
Enforced by "The Council"
Players are not allowed to have more then one account. Owning two or more accounts can result in all accounts being sent to the game’s Jail House if you are found cheating or breaking rules. If you are on the same IP as another player, mail a staff member and let them know. Failure to alert active staff can result in Jail time. You can not go around game IP blockers using proxy or VPN’s.
In some cases same house players will be allowed if Staff o.k’s it but you must agree to rules set up for them circumstances. If and at any time, you break a rule, cheat or do something unacceptable, you will not be refunded, all of your items will be given away in one of the contests. So if you feel you cannot be a grown up this is not the place for you. The Council’s say is the Final Verdict, each case will be revisted at the quarter point and at the half point, In some cases if the infraction was a close vote, it can be requested to be taken to a game wide vote. The Game Owner cannot be Council or any Staff higher than Player Helper.
If you break a rule and are sent to the game’s Jail, your items will become prizes for Contests . The use of bots, macros or auto-refreshers is strictly forbidden. If you do not have the time to sit and play, then do not cheat and waste the servers bandwidth.
You are responsible for whatever happens on your account, so do not give your password to anyone. Profile images that are illegal or have links in them will be removed. This may also result in time in the game’s Federal Jail, and if need be, the authorities will be involved.
Scamming will not be tolerated in any manner. Any attempt to scam anyone will result in Jail. We are all adults here therefore you know when you are harassing someone. If you take the harassment and extend it from the game into real life, you can face real life charges from local authorities. Keep the game play in the game. We do not employ Babysitters.
Do not give away excessive amounts of items for a unfair price, or if you quit give away your stuff – What players do not understand about this rule is that it is to prevent certain forms of cheating. – Just because these items are yours and you earned them in game, they still belong to the game. – Giving too much of an item with no return is considered possible scamming or possible cash machining. Any thing not covered falls under The Common Sense Rule.
Common sense rules are not posted here. If you cannot determine the difference between what is okay and what is not, you should be playing with play doh or legos instead.
Copyright © 2019 Saloon Battle – Some Rights Reserved :)

Though the Code of the West was always unwritten, here is a “loose” list of some of the guidelines:
Don’t inquire into a person’s past. Take the measure of a man for what he is today.
Never steal another man’s horse. A horse thief pays with his life.
Defend yourself whenever necessary.
Look out for your own.
Remove your guns before sitting at the dining table.
Never order anything weaker than whiskey.
Don’t make a threat without expecting dire consequences.
Never pass anyone on the trail without saying “Howdy”.
When approaching someone from behind, give a loud greeting before you get within shooting range.
Don’t wave at a man on a horse, as it might spook the horse. A nod is the proper greeting.
After you pass someone on the trail, don’t look back at him. It implies you don’t trust him.
Riding another man’s horse without his permission is nearly as bad as making love to his wife. Never even bother another man’s horse.
Always fill your whiskey glass to the brim.
A cowboy doesn’t talk much; he saves his breath for breathing.
No matter how weary and hungry you are after a long day in the saddle, always tend to your horse’s needs before your own, and get your horse some feed before you eat.
Cuss all you want, but only around men, horses and cows.
Complain about the cooking and you become the cook.
Cowboy Drinking
Always drink your whiskey with your gun hand, to show your friendly intentions.
Do not practice ingratitude.
A cowboy is pleasant even when out of sorts. Complaining is what quitters do, and cowboys hate quitters.
Always be courageous. Cowards aren’t tolerated in any outfit worth its salt.
A cowboy always helps someone in need, even a stranger or an enemy.
Never try on another man’s hat.
Be hospitable to strangers. Anyone who wanders in, including an enemy, is welcome at the dinner table. The same was true for riders who joined cowboys on the range.
Give your enemy a fighting chance.
Never wake another man by shaking or touching him, as he might wake suddenly and shoot you.
Real cowboys are modest. A braggert who is “all gurgle and no guts” is not tolerated.
Be there for a friend when he needs you.
Drinking on duty is grounds for instant dismissal and blacklisting.
A cowboy is loyal to his “brand,” to his friends, and those he rides with.
Never shoot an unarmed or unwarned enemy. This was also known as “the rattlesnake code”: always warn before you strike. However, if a man was being stalked, this could be ignored.
Never shoot a woman no matter what.
Consideration for others is central to the code, such as: Don’t stir up dust around the chuck wagon, don’t wake up the wrong man for herd duty, etc.
Respect the land and the environment by not smoking in hazardous fire areas, disfiguring rocks, trees, or other natural areas.
Honesty is absolute – your word is your bond, a handshake is more binding than a contract.
Live by the Golden Rule.